Tuesday, July 14, 2009

Sword & Spell - My new retro RPG

The interwebs are full of gamers talking about simpler times when D&D had fewer rules and gamers were more manly. There are several retro-clones available for free these days with names like OSRIC and Swords & Wizardry. These games seem fine, but I get the sense some old-timey types still think they are too complicated. For those folks, I offer my new game system free of charge. I call it Sword & Spell - The D2 Game System. All you need to play is a pencil, a blank post-it note and a quarter. On the post-it note, you write your character class of which there are two choices, wizard or fighter. Under your character class, write the following:

Not Dead:____

There, now your character sheet is complete.

Ok, now for the system. Combat is based on the time-honoured coin flip engine. Heads, you hit, tails, you miss. The attack roll is countered by the opponents defense roll: heads, you're not dead, tails, you're dead. Some monsters can survive more than one tails roll for defense as demonstrated in the complete bestiary below:

Orc - one tail
Troll - two tails
Dragon - three tails

There are two attack modes, spell and sword. They differ in name only.

All other actions in the game are similarly decided by a "heads, you succeed, tails, you fail" mechanic, subject to DM's approval.

There you have it, a complete retro-RPG. Enjoy.



Tayloritos said...

How do you grapple?

Rognar said...

Real men don't grapple.

Obiri said...

"simpler times when D&D had fewer rules and gamers were more manly"

Manly! Ha Ha Ha. That was my laugh for the day. To be honest, your rules really are not that bad.

A Paladin In Citadel said...

A little more complicated than I like. Time for some houseruling.

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