Is the Arcanist the best arcane spellcasting class in Pathfinder? For this comparison, I will be leaving aside the Magus and the Bloodrager, which are really martial classes that use arcane spells to improve their combat abilities. The true arcane spellcasting classes, in my opinion, are the Wizard, the Sorcerer, the Bard and the Arcanist.
Bard:
Advantages - medium BAB advancement, decent weapon and armour proficiencies, lots of skill points, healing magic, two good saves, best "face" in the game
Disadvantages - medium spell advancement, heavily-weighted toward mind-affecting magic, no high-level spells
Synopsis - Limited combat ability, decent, but not great spellcasting, some healing, vulnerable to creatures with resistance to mind-affecting magic
Nemeses - undead, constructs, high SR creatures
Sorcerer:
Advantages - good spell advancement, high-level spells, good balance of spells, one major stat
Disadvantages - low skill points, poor weapon and armour proficiencies, underwhelming bloodline abilities, limited metamagics
Synopsis - poor combat abilities, yet many bloodlines encourage melee, good spellcasting
Nemeses - constructs, high SR creatures
Wizard:
Advantages - best spell advancement, high-level spells, good balance of spells, one major stat, unlimited metamagics, low skill points balanced by high INT
Disadvantages - poor weapon and armour proficiencies
Synopsis - poor combat abilities, best spellcasting
Nemeses - constructs, high SR creatures
Arcanist:
Advantages - good spell advancement, high-level spells, good balance of spells, many supernatural abilities, unlimited metamagics
Disadvantages - low skill points, poor weapon and armour proficiencies, two major stats
Synopsis - poor combat abilities, good spellcasting, supernatural abilities
Nemeses - you tell me...other arcane spellcasters, perhaps
Based on this analysis, I call it a toss-up between Wizard and Arcanist. The Bard makes a great addition to a party, especially when a lot of social interaction is involved, but you definitely don't want him to be your sole arcane spellcaster. The Sorcerer is also pretty good, but there are too many conflicting abilities. The supernatural attacks of the Arcanist are great for dealing with monsters that have high SR and really good saves, but they still require a ranged touch attack, so a decent DEX and a couple of ranged attack feats are essential. This forces the Arcanist to spread himself a bit thin compared to the Wizard. Otherwise, the Arcanist is solid, with a wide variety of abilities and no obvious weaknesses.
-Rognar-
Note: In hindsight, I realize I didn't consider the Witch in my analysis. I have never played one, so I have little experience with the class. Perhaps Obiri can enlighten us and make an argument for the Witch class.
Fred Funk's OD&D Set
2 weeks ago
1 comment:
The witch is a better comparison than a bard. Witch has some neat Supernatural tricks but many again are mind affecting so they don't always work - they do have great DCs though. Otherwise the spell list tends to be limited. Many of the best spells are missing.
Psychic would be a good comparison point as well but I haven't tried one out yet.
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