ok, we played out a couple of battles between a single level 20 wizard and a level 20 fighter. While it wasn't quite the blowout I expected it to be we came to the conclusion that the Wizard is only going to lose if he makes a big tactical mistake or rolls very poorly.
The Fighter basically needs a backpack full magic items that can counter the wizards myriad of magical tricks. Miss one and he's dead. The fighter did win one battle when he reflected a Flesh to Stone spells and the wizard failed his fort save. That combat aside, the wizard tended to dominate. The only thing that kept the fighter alive for any amount of time was the constant use of Dust of Disappearance. The wizards biggest trump card is Gate. That one spell just opens up so many possibilities.
Another night we'd like to run a 3 vs 3 battle and try the same fight with level 12 characters. Level 20 wizards are hard to play - there are just too many options.
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