While we wait for everyone to arrive my gaming group often has interesting conversations. This week's topic was: Wizards vs Fighters. In a duel , who would win?
Now before we can actually fight this out we need some rules. I think we agreed it would be a 3 vs 3 battle. But I'm not sure what else was agreed to. Did they have to be straight up fighters vs straight up wizards (no sorcerers, multi-classing, etc. Are they fighters or did we want rangers)? What is the starting distance apart? I'm pretty sure we agree this would be a flat open area with no obstacles.
What levels do we run this at? I think at lower levels the fighter would destroy the wizard, mid levels it is roughly even and upper levels it would be no contest for the wizard. Derobane disagrees about the last part so we should run the battle twice. Once at level 12 and once at level 17.
Assumptions when creating the duelists:
1. Fighters know they are facing arcane casters. Wizards know they are facing fighter types.
2. They are starting less then 100' apart, no cover, no obstacles
3. If the Fighters can acquire it, Antimagic is fair game.
4. Standard wealth by level rules apply. No more than 25% or total wealth my be spent on a single (magic or otherwise) item.
5. No Leadership Feat
Anyone want to add any further conditions or assumptions? Once we have the ground rules set I'll see what I can whip together. I suspect this could come down to who wins initiative but it should be fun to play out.
Another awesome Guardians poster design
3 days ago